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2018 Market Analysis & Industry Outlook: Amusement, Gambling & Recreation Industries


Overview: the U.S. Amusement, Gambling & Recreation Industries Industry

This section provides answers to key questions about the industry:

  1. What is the total market size (industry revenue)?
  2. What is the industry outlook?
  3. Market Analysis: Is the market growing or declining, and how quickly?
  4. Are long-term forecasts positive or negative?
  5. What is the average company size in the industry?
  6. How many companies are in the industry?


Market Size & Industry Statistics

The total U.S. industry market size for Amusement, Gambling & Recreation Industries: Industry statistics cover all companies in the United States, both public and private, ranging in size from small businesses to market leaders. In addition to revenue, the industry market analysis shows information on employees, companies, and average firm size.

Investors, banks, and business executives use growth rates and industry trends to understand the market outlook and opportunity.

market size 2018
Charts and graphs can be copied to Microsoft Word and Powerpoint presentations.

Statistics 2012        2013        2014        2015        2016        2017
Market Size
(Total Sales/Revenue)


Order at top of page
Total Firms
Total Employees
Average Revenue Per Firm
Average Employees Per Firm
Statistics Source: U.S. Census, AnythingResearch Market Analysis



Market Forecast

Market forecasts show the long term industry outlook and future growth trends. The following five-year demand forecast projects both short-term and long-term trends.



market forecast

Forecast / Industry Outlook 2017 2018 2019 2020 2021 2022
Market Forecast ($ millions)
Projected Industry Growth Rate (%)
Source: AnythingResearch Economic Analysis

Product & Services Breakdown

Research products and services in the Amusement, Gambling & Recreation Industries industry generating sales. Note that products are broken into categories with different levels of classification.

Product DescriptionNumber of Companies Sales ($ millions) Percent of Total Sales

Industry Total

Child Day Care Services

Admissions To Live Sports Events

Amusement And Recreational Services

Golf Course And Country Club Services

Fitness And Recreational Sports Center Services

Pleasure Craft Docking, Launching, Storage, And Utilities Services

Registration For Sports Tournaments And Matches

Admissions To Amusement Parks, Arcades, And Family Entertainment Centers

Coin-Operated Games And Rides

Carnival Games And Rides

Mechanical Rides And Attractions

Water Rides And Attractions

Other Amusement Park And Arcade Rides, Games, And Attractions

Table Wagering Games

Gambling Machines

Pari-Mutuel Sports Gambling

Lotteries

Advertising Revenues

Athletic Instruction

Corporate And Party Event Services

Hunting And Fishing Guide Services

Spa Services

Amateur Sports Team And Club Services

Maintenance And Repair - Sports And Recreation Equipment

Parking Services

Other Personal Services

Room Or Unit Accommodation For Travelers

Meals And Beverages, Prepared And Served Or Dispensed, For Immediate Consumption

Rental Or Lease Of Goods And/Or Equipment

Rental Of Non-Residential Space In Buildings Or Other Facilities

Hosting Of Coin-Operated Machines

Resale Of Merchandise

All Other Receipts

Contributions, Gifts, And Grants - Government

Contributions, Gifts, And Grants - Private

Investment Income, Including Interest And Dividends

All Other Revenue



U.S. Geographic Distribution: Revenue Statistics by State

Market Size by State ($ millions) indicates how the industry's competition is distributed throughout the country. State-level information can identify areas with higher and lower industry market share than average.

U.S. map by state

Income Statement (Average Financial Metrics)

Financial metrics provide a snapshot view of a benchmark "average" company. Key business metrics show revenue and operating costs. The data collected covers both public and private companies.

Industry AveragePercent of Sales
(Industry Benchmark)
Total Revenue

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Operating Revenue
Cost of Goods Sold
Gross Profit

Operating Expenses
Pension, profit sharing plans, stock, annuity
Repairs
Rent paid on business property
Charitable Contributions
Depletion
Domestic production activities deduction
Advertising
Compensation of officers
Salaries and wages
Employee benefit programs
Taxes and Licenses
Bad Debts
Depreciation
Amortization
Other Operating Expenses
Total Operating Expenses
Operating Income
Non-Operating Income
EBIT (Earnings Before Interest and Taxes)
Interest Expense
Earnings Before Taxes
Income Tax
Net Profit
 
Source: AnythingResearch Analysis of U.S. federal statistics




Financial Ratio Analysis

Financial ratio information can be used to benchmark how a Amusement, Gambling & Recreation Industries company compares to its peers. Accounting statistics are calculated from the industry-average for income statements and balance sheets.

Profitability & Valuation RatiosIndustry Average
Company valuation can be measured based on the firm's own performance, as well as in comparison against its industry competitors. These metrics show how the average company in the Amusement, Gambling & Recreation Industries industry is performing.
Profit Margin
Gross Profit Margin, Operating Profit Margin, and Net Profit Margin. Show company earnings relative to revenues.
Return on Equity (ROE)
Return on Equity (ROE) is net income as a percentage of shareholders' equity. Shareholders' Equity is defined as the company's total assets minus total liabilities. ROE shows how much profits a company generates with the money shareholders invested (or with retained earnings).
Return on Assets (ROA)
Return on Assets (ROA) is net income relative to total assets. The market research on Amusement, Gambling & Recreation Industries measures how efficiently the company leverages its assets to generate profit. ROA is calculated as Net Income divided by Total Assets.


Liquidity RatiosIndustry Average
Bankers and suppliers use liquidity to determine creditworthiness and identify potential threats to a company's financial viability.
Current Ratio
Measures a firm's ability to pay its debts over the next 12 months.
Quick Ratio (Acid Test)
Calculates liquid assets relative to liabilities, excluding inventories.


Efficiency Ratios - Key Performance IndicatorsIndustry Average
Measure how quickly products and services sell, and effectively collections policies are implemented.
Receivables Turnover Ratio
If this number is low in your business when compared to the industry average in the research report, it may mean your payment terms are too lenient or that you are not doing a good enough job on collections.
Average Collection Period
Based on the Receivables Turnover, this estimates the collection period in days. Calculated as 365 divided by the Receivables Turnover
Inventory Turnover
A low turnover rate may point to overstocking, obsolescence, or deficiencies in the product line or marketing effort.
Fixed-Asset Turnover
Generally, higher is better, since it indicates the business has less money tied up in fixed assets for each dollar of sales revenue.



Compensation & Salary Surveys for Employees

Compensation statistics provides an accurate assessment of industry-specific jobs and national salary averages. This information can be used to identify which positions are most common, and high, low, and average annual wages.

TitlePercent of WorkforceBottom Quartile Average (Median) SalaryUpper Quartile
Management Occupations 3%

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Chief Executives0%
General and Operations Managers2%
Arts, Design, Entertainment, Sports, and Media Occupations 5%
Entertainers and Performers, Sports and Related Workers 5%
Protective Service Occupations 5%
Other Protective Service Workers 7%
Security Guards and Gaming Surveillance Officers 8%
Security Guards 6%
Miscellaneous Protective Service Workers 6%
Lifeguards, Ski Patrol, and Other Recreational Protective Service Workers 6%
Food Preparation and Serving Related Occupations 18%
Cooks and Food Preparation Workers 6%
Food and Beverage Serving Workers 10%
Fast Food and Counter Workers 6%
Waiters and Waitresses 5%
Waiters and Waitresses 5%
Building and Grounds Cleaning and Maintenance Occupations 10%
Building Cleaning and Pest Control Workers 6%
Building Cleaning Workers 6%
Grounds Maintenance Workers 6%
Grounds Maintenance Workers 6%
Landscaping and Groundskeeping Workers 6%
Personal Care and Service Occupations 33%
Supervisors of Personal Care and Service Workers 6%
First-Line Supervisors of Gaming Workers 5%
Entertainment Attendants and Related Workers 15%
Gaming Services Workers 22%
Gaming Dealers 18%
Miscellaneous Entertainment Attendants and Related Workers 12%
Amusement and Recreation Attendants 11%
Other Personal Care and Service Workers 15%
Childcare Workers 7%
Childcare Workers 7%
Recreation and Fitness Workers 12%
Fitness Trainers and Aerobics Instructors 10%
Sales and Related Occupations 8%
Retail Sales Workers 7%
Cashiers 7%
Cashiers 7%
Office and Administrative Support Occupations 8%
Information and Record Clerks 7%
Receptionists and Information Clerks 5%
Receptionists and Information Clerks 5%
Source: Bureau of Labor Statistics


Amusement, Gambling & Recreation Industries Industry Market Share [PREMIUM]

Largest companies in the industry and related industries, with private company revenue estimates.

CompanyAddressRevenue Estimate









Innovation News

  • Ags trademarks "MERMAID'S FORTUNE" - Computer software for games of chance on a computerized platform - 03/03/2018
  • Laaco Ltd A California LTD trademarks "WOODEN WATCH" - Providing coverage, commentary and statistics to the public via print media, television and the internet pertaining to college basketball players who are potential recipients of the John R. Wooden Award - 03/03/2018
  • King Show Games trademarks "SALOON WILDS" - Computer game programs; Computer game software; Computer game software downloadable from a global computer network; Computer game software for gambling machines; Computer game software for use on mobile and cellular phones; Computer software and firmware for playing games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Electronic game programs; Electronic game software; Interactive game programs; Interactive game software; Downloadable computer game programs; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game programs - 03/03/2018
  • Full House Resorts raises $100 million in funding. - 02/15/2018
  • Konami Gaming patents Gaming Machine, Control Method For Machine, And Program For Gaming Machine - 02/15/2018
  • High 5 Games patents Gaming Device Having Matrix Symbols And Reel Symbols - 02/15/2018
  • Gamblit Gaming patents Multi-state Opportunity Interleaved Wagering System - 02/15/2018
  • Tuckaway Country Club raises $1 million in funding. - 11/28/2017
  • Polarityte raises $2 million in funding. - 09/26/2017




  • Top Innovators

    CompanyInnovation Score
    Konami Gaming1063
    King Show Games705
    Gamblit Gaming343
    Touchtunes Music119

    Additional companies, details and innovation scoring in the full report.

    Latest Industry News

    • Recreation Market 2017 by Segment, Region, Analysis and Forecast to 2020 - Other Amusement And Recreation Industries, Spectator Sports, Sports and Arts Promoters, Amusement Parks And Arcades, Independent Artists, Writers, And Performers, Gambling Industries (Except Casino Hotels), Performing Arts Companies and Museums ... (09/16/2017)
    • ‘Gambling activities got half of subsidies for arts and recreation sector’ - Based on the preliminary results of the 2014 Annual Survey of Philippine Business and Industry ... and recreation activities. Gambling and betting activities garnered the highest number of establishments at 108, or 38 percent. Other amusement and ... (02/26/2017)
    • 2016 South Africa International Expo for Leisure, Tourism, Recreation & Modern Business - Furthermore, more and more SA business inspection made reality by local government and folk organization and, in the financial industry ... International Expo for Leisure, Tourism, Recreation & Modern Business and South Africa International Amusement ... (07/25/2016)
    • Gambling mixes with kids entertainment - We're just having fun," said mother-of-two Jhansi Moore of Waukegan, who placed a few bets in the Slots of Fun section cordoned off from the rest of the indoor kiddie amusement park ... said the video gambling industry does everything it can to restrict ... (10/24/2014)
    • Arts and recreation services industry fact sheet - This fact sheet provides an overview of the legal, operational and business issues relevant to the arts and recreation services industry, which includes ... sports clubs, amusement parks, horse and dog racing) the preservation and exhibition of historical ... (06/27/2014)
    • Bill Lupfer: Casinos a bad bet for state's family-friendly reputation - Amusement parks, theme parks, state parks, historic sites, tour operators, outdoor recreation operators ... No brag, just fact. Bill Lupfer is president and CEO of Florida Attractions Association. (03/25/2014)
    • Arts, Entertainment & Recreation Jobs In Detroit Increased 8.4% Year Over Year - in addition to the already strong growth this industry saw in May. Sub-sectors that encompass the arts, entertainment and recreation category include sports and theatre, museums and historical institutions as well as amusement and gambling. Occupations ... (08/05/2013)
    • Slots Or Not? - Delaware Park is a leader in the fast-growing industry of racetrack casinos ... It found earnings for nearby construction, hospitality, transportation, recreation and amusement businesses rose after a casino was introduced. But earnings for local bars ... (07/27/2003)
    • Gambling, Pariah No More, Is Booming Across America - Dec. 1— The newest venture in the booming national industry of legalized gambling is now open for business: futuristic virtual-reality rides to soothe the losers' souls, just up the theme-park escalator ... more as middle-class recreation. (12/05/1993)


    Government Contracts

    In 2016, the federal government spent a total of $20,694,020 on Amusement, Gambling & Recreation Industries. It has awarded 923 contracts to 304 companies, with an average value of $68,072 per company.   

    Top government vendors:

    CompanyFederal ContractsTotal Award Amount



    Growth Opportunities / Competitive Threats

    Companies in other industries may also sell similar products. Since there is an overlap in the customer base, there may be an opportunity for companies in Amusement, Gambling & Recreation Industries to sell additional products/services offered by these adjacent industries. Alternatively, these industries may identify further products in this industry to target. Products most at risk are those with the highest profit margins and lowest barriers to entry.

    The following industries are competing channels for sales of similar products/services.

    Meals & Bev, Prepared/Served/Dispensed, For Immediate Consumption
    Competing IndustrySales Relative to Amusement, Gambling & Recreation IndustriesOpportunity/Threat
    Movie Theaters
    Movie Theaters
    Amusement & Theme Parks Competing industry
    Golf Courses & Country Clubs Competing industry
    Casinos Competing industry

    Sales from other industries of Meals & Bev, Prepared/Served/Dispensed, For Immediate Consumption are less than those from Amusement, Gambling & Recreation Industries. This may mean that other channels are a competitive risk of increasing their Meals & Bev, Prepared/Served/Dispensed, For Immediate Consumption sales, taking market share from this industry.
    Meals & Bev, Prepared/Served/Dispensed, For Immediate Consumption Product Sales Report



    Parking Services
    Competing IndustrySales Relative to Amusement, Gambling & Recreation IndustriesOpportunity/Threat
    Parking Lots & Garages
    Amusement & Theme Parks Competing industry
    Sports Teams & Clubs Competing industry
    Racetracks Competing industry
    Museums Competing industry

    Sales from other industries of Parking Services are less than those from Amusement, Gambling & Recreation Industries. This may mean that other channels are a competitive risk of increasing their Parking Services sales, taking market share from this industry.
    Parking Services Product Sales Report



    Rental Or Lease Of Goods And/Or Equipment
    Rental Or Lease Of Goods And/Or Equipment Product Sales Report

    Advertising Services
    Advertising Services Product Sales Report

    Reservation & Travel Services
    Reservation & Travel Services Product Sales Report

    Admissions To Live Sporting Events
    Admissions To Live Sporting Events Product Sales Report