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2018 Market Analysis & Industry Outlook: Consumer Electronics Stores


Overview: the U.S. Consumer Electronics Stores Industry

This section provides answers to key questions about the industry:

  1. What is the total market size (industry revenue)?
  2. What is the industry outlook?
  3. Market Analysis: Is the market growing or declining, and how quickly?
  4. Are long-term forecasts positive or negative?
  5. What is the average company size in the industry?
  6. How many companies are in the industry?


Market Size & Industry Statistics

The total U.S. industry market size for Consumer Electronics Stores: Industry statistics cover all companies in the United States, both public and private, ranging in size from small businesses to market leaders. In addition to revenue, the industry market analysis shows information on employees, companies, and average firm size.

Investors, banks, and business executives use growth rates and industry trends to understand the market outlook and opportunity.

market size 2018
Charts and graphs can be copied to Microsoft Word and Powerpoint presentations.

Statistics 2012        2013        2014        2015        2016        2017
Market Size
(Total Sales/Revenue)


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Total Firms
Total Employees
Average Revenue Per Firm
Average Employees Per Firm
Statistics Source: U.S. Census, AnythingResearch Market Analysis



Market Forecast

Market forecasts show the long term industry outlook and future growth trends. The following five-year demand forecast projects both short-term and long-term trends.



market forecast

Forecast / Industry Outlook 2017 2018 2019 2020 2021 2022
Market Forecast ($ millions)
Projected Industry Growth Rate (%)
Source: AnythingResearch Economic Analysis

Product & Services Breakdown

Research products and services in the Consumer Electronics Stores industry generating sales. Note that products are broken into categories with different levels of classification.

Product DescriptionNumber of Companies Sales ($ millions) Percent of Total Sales

Industry Total

Major Household Appliances

Kitchen Appliances, Parts, & Accessories

Laundry Appliances, Parts, Accessories, Including Clothes Washers & Dryers

Outdoor Gas Grills, Parts, Accessories

Other Major Household Appliances, Parts & Accessories

Small Household Appliances & Personal Care Appliances

TV, DVD/Blu-Ray Players & Recorders, Camcorders, Portable Video Players, E-Book Readers, DVDs, Blu-Ray Discs.

Televisions & Related Parts & Accessories

DVD/Blu-Ray Disc Players, Recorders, Camcorders, Portable Video Players, E-Book Readers, & Related Parts & Accessories

Electronic Game/ DVD Combination Devices

DVDs & Blu-Ray Discs, Prerecorded

Audio Equipment, Musical Instruments (New & Used), Radios, Audio Electronic Components, CDs, Records, Tapes, Audio Books, Sheet

Audio Equipment, Components, Parts & Accessories

Pre-Recorded Compact Discs, Audio Tapes, & Records

New & Used Musical Instruments, Sheet Music, & Related Items

Furniture, Sleep Equipment & Outdoor/Patio Furniture

New & Used Computer Hardware, Software, & Supplies, Including Computer Game Software & Tablet Computers

Computer & Peripheral Equipment

Prepackaged (Off-The-Shelf) Computer Software, Including Computer Software Downloads

Books, Including E-Books

Photographic Equipment & Supplies

Toys, Hobby Goods, & Games

Hardware, Tools, & Plumbing & Electrical Supplies

Automotive Tires, Tubes, Batteries, Audio Equipment, Parts, Access

Used Books, Clothing, Furniture, & Other Used Items Not Elsewhere Classified

Used Home Entertainment, Recreation, & Culture Products

All Other Merchandise

Office, School, & Packaging Supplies

Office Equipment

Telephones, Cellular Phones, Phone Batteries, Answering Machines, Pagers, & Navigation (Gps) Equipment

Nonautomotive Batteries

All Other Merchandise, Excluding Lottery Ticket Sales/Commissions

All Nonmerchandise Receipts

Labor Charges For Work Performed By This Establishment

Parts, Paint & Materials Installed In Repair

Value Of Service Contracts

All Other Nonmerchandise Receipts



U.S. Geographic Distribution: Revenue Statistics by State

Market Size by State ($ millions) indicates how the industry's competition is distributed throughout the country. State-level information can identify areas with higher and lower industry market share than average.

U.S. map by state

Consumer Electronics Stores Industry Price Trends

Rise and fall in market prices are affectedd by supply, demand, and the cost of goods/services sold. Higher demand or COGS will put upward price pressure on prices. Higher competition among Consumer Electronics Stores companies will put a downward pressure on prices. The chart shows how prices are changing within the industry, month-to-month over the last three years.

example price index trendline

Income Statement (Average Financial Metrics)

Financial metrics provide a snapshot view of a benchmark "average" company. Key business metrics show revenue and operating costs. The data collected covers both public and private companies.

Industry AveragePercent of Sales
(Industry Benchmark)
Total Revenue

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Operating Revenue
Cost of Goods Sold
Gross Profit

Operating Expenses
Pension, profit sharing plans, stock, annuity
Repairs
Rent paid on business property
Charitable Contributions
Depletion
Domestic production activities deduction
Advertising
Compensation of officers
Salaries and wages
Employee benefit programs
Taxes and Licenses
Bad Debts
Depreciation
Amortization
Other Operating Expenses
Total Operating Expenses
Operating Income
Non-Operating Income
EBIT (Earnings Before Interest and Taxes)
Interest Expense
Earnings Before Taxes
Income Tax
Net Profit
 
Source: AnythingResearch Analysis of U.S. federal statistics




Financial Ratio Analysis

Financial ratio information can be used to benchmark how a Consumer Electronics Stores company compares to its peers. Accounting statistics are calculated from the industry-average for income statements and balance sheets.

Profitability & Valuation RatiosIndustry Average
Company valuation can be measured based on the firm's own performance, as well as in comparison against its industry competitors. These metrics show how the average company in the Consumer Electronics Stores industry is performing.
Profit Margin
Gross Profit Margin, Operating Profit Margin, and Net Profit Margin. Show company earnings relative to revenues.
Return on Equity (ROE)
Return on Equity (ROE) is net income as a percentage of shareholders' equity. Shareholders' Equity is defined as the company's total assets minus total liabilities. ROE shows how much profits a company generates with the money shareholders invested (or with retained earnings).
Return on Assets (ROA)
Return on Assets (ROA) is net income relative to total assets. The market research on Consumer Electronics Stores measures how efficiently the company leverages its assets to generate profit. ROA is calculated as Net Income divided by Total Assets.


Liquidity RatiosIndustry Average
Bankers and suppliers use liquidity to determine creditworthiness and identify potential threats to a company's financial viability.
Current Ratio
Measures a firm's ability to pay its debts over the next 12 months.
Quick Ratio (Acid Test)
Calculates liquid assets relative to liabilities, excluding inventories.


Efficiency Ratios - Key Performance IndicatorsIndustry Average
Measure how quickly products and services sell, and effectively collections policies are implemented.
Receivables Turnover Ratio
If this number is low in your business when compared to the industry average in the research report, it may mean your payment terms are too lenient or that you are not doing a good enough job on collections.
Average Collection Period
Based on the Receivables Turnover, this estimates the collection period in days. Calculated as 365 divided by the Receivables Turnover
Inventory Turnover
A low turnover rate may point to overstocking, obsolescence, or deficiencies in the product line or marketing effort.
Fixed-Asset Turnover
Generally, higher is better, since it indicates the business has less money tied up in fixed assets for each dollar of sales revenue.



Compensation & Salary Surveys for Employees

Compensation statistics provides an accurate assessment of industry-specific jobs and national salary averages. This information can be used to identify which positions are most common, and high, low, and average annual wages.

TitlePercent of WorkforceBottom Quartile Average (Median) SalaryUpper Quartile
Management Occupations 3%

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Chief Executives0%
General and Operations Managers1%
Sales and Related Occupations 66%
Supervisors of Sales Workers 8%
First-Line Supervisors of Sales Workers 8%
First-Line Supervisors of Retail Sales Workers 7%
Retail Sales Workers 49%
Retail Salespersons 46%
Retail Salespersons 46%
Sales Representatives, Services 8%
Miscellaneous Sales Representatives, Services 8%
Sales Representatives, Services, All Other 8%
Office and Administrative Support Occupations 13%
Installation, Maintenance, and Repair Occupations 11%
Electrical and Electronic Equipment Mechanics, Installers, and Repairers 8%
Source: Bureau of Labor Statistics


Consumer Electronics Stores Industry Market Share [PREMIUM]

Largest companies in the industry and related industries, with private company revenue estimates.

CompanyAddressRevenue Estimate









Innovation News

  • Big Fish Games trademarks "SPACE BRAWLS" - Computer game software; computer and electronic game programs; downloadable interactive computer, video and electronic game software; computer game, video game, and electronic game software for use on mobile devices, portable media players, handheld computers, and held digital electronic devices, virtual reality headsets and smart watches; downloadable game software for use with social networking applications; computer game software featuring entertainment content in the nature of video games, video game hints, video game facts, music and stories; computer game, video game, and electronic game software for use on electronic and wireless communication devices; audio and video recordings in the fields of online computer and video games and video game instruction and tutorials; downloadable virtual goods - 03/03/2018
  • Tzumi Electronics trademarks "AURALED" - LED strip lights for decorative purposes - 03/03/2018
  • Ever Win International trademarks "MAGNIPOWER" - Chargers for batteries; DC/AC power converters; Battery chargers; Battery chargers for mobile phones; Electronic transmitters and receivers for wireless power; Wireless chargers - 03/02/2018
  • Dropbox patents Advanced Packaging Techniques For Improving Work Flows - 03/01/2018
  • NZXT patents Illumination Device For Infinite Mirroring - 01/04/2018
  • Pixvana raises $1 million in funding. - 11/20/2017
  • Racktop Systems raises $2 million in funding. - 06/29/2017
  • Perfect raises $2 million in funding. - 03/06/2017




  • Top Innovators

    CompanyInnovation Score
    Dropbox495
    Big Fish Games173
    Ever Win International43
    General Wireless Operations

    Additional companies, details and innovation scoring in the full report.

    Latest Industry News

    • Circuit City to relaunch online next month, with stores on the horizon - Circuit City has picked Feb. 15 as the day its website will relaunch, CEO Ronny Shmoel said Monday at the Consumer Electronics Show in Las Vegas. The once-bankrupt retailer also has plans to open kiosks, stores within other stores and eventually its own ... (01/10/2018)
    • Toyota's CES Concept Car e-Palette Shows Self-Driving Store Fronts as the Future - At the 2018 Consumer Electronics Show in Las Vegas ... adding commercial fronts for a deli, pizza delivery, retail shop, and even allows for ride sharing. Many different companies will be able to adapt to the functionality that merges internet shopping ... (01/10/2018)
    • The Consumer Electronics Show And Public Policy: Can There Be Separation Of Tech And State? - The buzz and pre-show anticipation have begun for the 2018 Consumer Electronics Show (#CES2018 ... also foretell what’s in store without a course correction. In September 2016, the National Highway Traffic Safety Administration (the NHTSA is an arm ... (01/10/2018)
    • PHOTOS: The 2018 Consumer Electronics Show - CES on Twitter: With self-driving vehicles, business owners don't have to close shop and stop production in order to make deliveries. [ + - ] Junior Enrique demonstrates on the Benjilock, a rechargeable lock that uses fingerprint technology, during CES ... (01/09/2018)
    • T-ROC Moves to Expand Presence in Consumer Electronics Retail Sector, Appoints CE Veteran Laura Sorgenfrei as CMO - The Retail Outsource (TRO): an in and out of store sales performance management company; Mobile Insight (MI): real-time field reporting and business intelligence; The Consumer Insight (TCI): full-service customer experience analysis; and SYMBITS ... (01/09/2018)
    • Toyota brings the store to you with self-driving concept vehicle - The Japanese auto giant's president Akio Toyoda unveiled the new initiative at the Consumer Electronics Show in Las Vegas, seeking to get ahead of rivals offering single-use autonomous transporters. The "e-Palette" vehicle platform features a boxy electric ... (01/09/2018)
    • New Age Electronics Selects AAFES as 2017 Retailer of the Year at the 2018 International Consumer Electronics Show - LAS VEGAS, Jan. 8, 2018 /PRNewswire/ -- (from the 2018 International Consumer Electronics Show)-- New Age Electronics ... ways to market and sell their products to consumers in stores and online. AAFES also recently made their website available to ... (01/09/2018)
    • Consumer Electronics Show will be all about connecting your devices - That includes the kitchen where you can tell your voice-activated device what temperature to cook or store your food. You can also tell your shower or bathtub how warm you want your water. Elliot Weiler, Lifestyle Editor for Consumer Reports, says this ... (01/08/2018)
    • CES 2018: AI, Blockchains, and Emerging Memory Technologies Will Make Their Mark On Consumer Electronics - In addition, augmented reality will be playing an increasing role in consumer electronics for monitoring and control ... Another big driver of technology is the increasing need to process and store data, whether centrally in clouds, at the edge of networks ... (01/08/2018)
    • Tech Nomad: At Consumer Electronics Show, the future repeats itself - nee the Consumer Electronics Show. The running idea is that CES, falling as it does at the start of the new year, offers something of a hi-def crystal ball into our near tech-future; the conference functioning as a sprawling supercenter of tech soothsaying ... (01/05/2018)


    Government Contracts

    In 2016, the federal government spent a total of $6,603,123 on Consumer Electronics Stores. It has awarded 596 contracts to 198 companies, with an average value of $33,349 per company.   

    Top government vendors:

    CompanyFederal ContractsTotal Award Amount





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